Network Stats

Live snapshot of directory health, player activity, and how the public server catalog is shifting right now.

Public directory snapshotUpdated September 10, 2026 at 7:28 PM UTCTop version 1.21.11Top region North America

Listed Servers

225

Current public listings in the directory.

Reachable Now

36.9%

83 of 225 responding at snapshot time.

Players Online

16281

Live player count reported across reachable servers.

New in 30 Days

31

Listings added during the last month.

Highlights • September 2026

What stands out right now

A quick read on retention, lobby activity, utilization, and where traffic is concentrating.

Reachability

36.9% of listed servers are online at any given moment, leaving 63.1% offline or unreachable.

60-Day Survival

Most new Minecraft servers go offline within 60 days (55.4% of 56 listings, 31 offline).

Idle Lobbies

50.6% of reachable servers are empty right now (42 of 83).

Capacity Usage

Just 6.5% of total player capacity is actually being used (16281 of 248931 slots).

Player Concentration

39.3% of all online players are on the single largest server, and 98.9% are concentrated on the top 10 listings.

Typical Lobby Size

The average reachable server has 196.2 players online.

Overview

Directory footprint

The baseline split between all listings, live servers, and the higher-trust inventory.

Total Listings

225

All servers in the public directory.

Reachable

83

36.9% currently online.

Unreachable

125

63.1% currently offline.

Populated Now

41

49.4% of reachable servers have active players.

Verified

199

88.4% of total listings.

Featured

0

0% of total listings.

Availability and capacity

How much of the directory is reachable, and how much of the advertised capacity is actually occupied.

36.9%

Online Rate

83 / 225

Listings that answered a live ping check at snapshot time.

6.5%

Capacity Used

16281 / 248931

Real players online versus total advertised slots.

Avg. Players
196.2

Per reachable server.

Empty Reachable
42

50.6% of online listings.

Recent Survival
44.6%

Recent Minecraft listings still online after 60 days.

Listing activity and quality

How quickly new listings are arriving and how much supporting metadata the directory has collected.

Last 24 Hours
0

New listings added today.

Last 7 Days
12

Recent weekly listing activity.

Last 30 Days
31

New listings added during the current month.

  • Verified coverage

    199 verified listings

    88.4%
  • Featured coverage

    0 featured listings

    0%
  • Website coverage

    69 listings include a website

    30.7%
  • Discord coverage

    143 listings include Discord

    63.6%

Minecraft

Ecosystem composition

Edition mix, modded split, and the main versions, categories, and regions represented in the directory.

Editions and build style

The edition breakdown plus the current vanilla-versus-modded split.

  • Minecraft listings

    Listings tagged as Minecraft servers.

    225
  • Java Edition
    148
  • Cross-play Edition
    67
  • Bedrock Edition
    10
Modded vs Vanilla
  • Vanilla180
  • Modded45

Modloaders

Distribution of loader ecosystems across modded listings.

  • Paper29
  • Fabric16
  • Forge14
  • Other7
  • NeoForge3
  • Spigot3
  • Purpur2
  • Arclight1
  • Mohist1

Top Minecraft versions

Which versions show up most often across listed servers.

  • 1.21.1177
  • 1.21.859
  • 26.248
  • 1.21.144
  • 1.21.444
  • 1.21.742
  • 1.20.140
  • 1.21.1040
  • 1.2137
  • 1.21.534
  • 1.21.634
  • 1.21.333
  • 1.21.933
  • 1.21.232
  • 1.20.626

Minecraft categories

The strongest game mode and play-style clusters in the directory.

  • SMP76
  • Survival73
  • PvP29
  • Anarchy25
  • Economy23
  • Adventure20
  • Community19
  • Lifesteal17
  • Social13
  • Crossplay12
  • Vanilla12
  • Factions11
  • Events9
  • City8
  • Combat8
  • Modded8
  • Creative7
  • Towny7
  • KitPvP6
  • Roleplay6
  • BedWars5
  • Challenging5
  • Cobblemon5
  • FFA5
  • RPG5
  • Skyblock5
  • Minigames4
  • Network4
  • PvE4
  • Vanilla-like4
  • Battle Royale3
  • Bosses3
  • Earth3
  • OneBlock3
  • Classes2
  • Custom Content2
  • Hardcore2
  • Keep Inventory2
  • Offline Mode2
  • Parkour2
  • Teams2
  • Whitelisted2
  • C1
  • Co1
  • Commun1
  • Comp1
  • Creati1
  • Econ1
  • Fac1
  • Facti1
  • Gens1
  • Keep In1
  • Kitchen Sink1
  • Lightweight1
  • Magic1
  • Minig1
  • MMO1
  • O1
  • OP1
  • Pixelmon1
  • Plots1
  • Quest1
  • SM1
  • So1
  • Vanill1
  • White1

Regional distribution

Where public listings are concentrated geographically.

  • North America112
  • Europe73
  • Asia24
  • Africa5
  • South America4
  • Oceania3

Top servers by players

Listings reporting the highest live player counts at the current snapshot.

#ServerGamePlayersCapacity
1
PvP Club

mcpvp.club

Minecraft6,398
46%
2
Labs

LabsMC.net

Minecraft4,278
100%
3
FlameBound

flamebound.minehut.gg

Minecraft4,270
100%
4
Cobblemon.gg

cobblemon.gg

Minecraft566
57%
5
FlameFrags

mr.flamefrags.com

Minecraft199
20%
6
Minebuilders

Silly.minebuilders.me

Minecraft130
14%
7
Stranded

stranded.lol

Minecraft103
5%
8
Lostpiece

play.lostpiece.net

Minecraft92
9%
9
WebMC

play.webmc.fun

Minecraft33
3%
10
CozySMP

play.cozysmp.com

Minecraft31
10%

API & Integrations

Developer platform activity

How developers and external services interact with the AnyServer directory platform.

Developer API usage

Volume of unique developers querying our public API directory endpoints.

Today (Unique IPs)
276

Unique API clients in the last 24h.

Last 30 Days
9,792

Unique API clients in the last 30 days.

Last 365 Days
26,693

Unique API clients in the last year.

Features and connectivity

How many public listings expose the links and integrations players expect before they join.

  • Votifier

    11.1% of public listings

    25
  • Website

    30.7% of public listings

    69
  • Discord

    63.6% of public listings

    143
  • YouTube

    12% of public listings

    27

Methodology

How this snapshot is assembled and what the headline numbers are measuring.

  • Data collected from publicly listed servers on AnyServer.pro.
  • Server status is determined through live ping checks.
  • "Offline" includes unreachable or non-responsive servers.
  • 60-day Minecraft survival compares listing creation date with current online status.
  • Empty server rates are based on live player counts for reachable servers only.
  • Player counts reflect live reported values at snapshot time.
  • Stats are refreshed continuously, with the displayed timestamp captured in UTC.
  • Aggregates combine Java, Bedrock, and Cross-play listings when edition data exists.